This week I created a clamp on the ball to fix the tunneling problem. We have also been tweaking the values of the ball to create a better feel. This still need work but we are getting close. We will be creating levels with instances that help better our game play. I went to the tutoring lab over the week and he suggested that we make a lot of areas that help our game's mechanic become as fun as it can be. I will continue to try and enhance the mechanic til it feels right and I will be helping create good areas of game play.
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