Monday, November 11, 2013

Start of beta week

I worked on the mechanics and got Brian Gabor and two people he brought in to play test our game. They gave us their feedback. They thought that it didn't feel like a pinball game and didn't feel like a runner game either. We decided to now create a new challenge in our game by having holes in the walls and floors to have the player to dodge. Furthermore we will be attempting to implement this and also I will be going to the tutoring lab over this week to help get this new concept working.

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