We're in the home stretch now. This last week we've put together menu screens, shaped up our level, and implemented Sarah and Brandon's beutiful new art. I've been watching over shoulders and helping everyone refine their work - I'm told it's been very helpful. The results agree: our game feels more solid now than ever.
On tap for the rest of the week, we're going to be doing a lot of detail work, really polishing up our game. The menu screens are going to get a little animation, our level will get some more tweaks, and some of our fx will be tightened up.
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