Tuesday, November 12, 2013

Dramatic changes

Frequently, you have to face the fact that your game is shit.  A good designer figures out why, and fixes it, and that's what we're doing.  Our playtest feedback has been brutal - our game as it was was disjointed, schizophrenic, and just not fun.

As such, we've made some huge changes.  We've totally removed bumpers and flippers, and our game is now about a marble rolling around Chicago, sans-pinball.  We're focusing on ramps now, and we've added pits to jump (lest the player dies.)

It's scary to be doing this so late.  For the next week or so, we're going to be crunching pretty hard, working on, well, everything.  Wish us luck.

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